- Jul 09, 2014
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Owen W. Taylor authored
The experimental API clutter_stage_set_paint_callback() is replaced with an ::after-paint signal as of Clutter 1.19.5.
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Owen W. Taylor authored
When Mutter is restarted and cleans up the window positions cleanly, we need to add gravity adjustments. We can detect this easily. - Windows started before the window manager (should add add gravity adjustments) - Replacing a different window manager (should add gravity adjustments) - A crash (no adjustments needed) In GNOME the first two cases shouldn't happen in normal usage, so assume the third case (though that *shouldn't* happen in normal usage either.)
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Owen W. Taylor authored
When a window is initially created, we need to save it's user rect after any adjustments for gravity. Otherwise, the next time the window is queued for a resize, it will jump back to it's initial position. We did that for newly created windows, but on restart, when windows were already placed, the logic skipped saving the position. Use an explicit flag so that we always save the position for newly created MetaWindows.
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Owen W. Taylor authored
Track the stereo status of windows using the new EXT_stereo_tree GLX extension. When stereo is enabled or disabled, a restart is triggered via meta_restart() after a timeout, setting a _META_ENABLE_STEREO property on the root window to indicate whether we should turn on a stereo stage for clutter. The property avoids a loop, since we need to enable stereo *before* initializing Clutter and GL, but we need GL to figure out whether we have stereo windows. Stereo windows are drawn to the stage using new functionality in Cogl to setup a stereo context, select which buffer to draw to, and draw either the left or right buffer of a stereo texture_from_pixmap.
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- May 08, 2014
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Owen W. Taylor authored
The current GNOME Shell Alt-F2 restart looks very messy and also provides no indication to the user what is going on. We need to restart the compositor to switch in and out of stereo mode, so add a framework for doing this more cleanly: Additions: meta_restart(): restarts the compositor with a message MetaDisplay::show-restart-message: signal the embedding shell to show a message MetaDisplay::restart: signal the embedding shell to restart itself. meta_is_restart(): indicates whether the current instance is a restart so we can suppress login animations. A helper program meta-restart-helper holds the composite overlay window up during the restart to avoid visual artifacts.
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- May 07, 2014
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Giovanni Campagna authored
The object manager already has a reference. https://bugzilla.gnome.org/show_bug.cgi?id=729732
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Giovanni Campagna authored
We don't need it, we should free it. https://bugzilla.gnome.org/show_bug.cgi?id=729732
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- May 06, 2014
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Giovanni Campagna authored
Only do it if the current configuration was actually created as the result of closing the laptop lid. https://bugzilla.gnome.org/show_bug.cgi?id=725637
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Giovanni Campagna authored
We can only apply a configuration if its outputs match the connected ones, so discard the current configuration if the set of output changes (for example for hotplug), otherwise we will crash trying to apply the bogus previous configuration. https://bugzilla.gnome.org/show_bug.cgi?id=725637
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- May 02, 2014
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Pau Iranzo authored
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- May 01, 2014
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- Apr 17, 2014
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Florian Müllner authored
We track changes to windows fullscreen state and stacking order to determine a monitor's in-fullscreen state, but missed the obvious case of moving a fullscreen window between monitors. https://bugzilla.gnome.org/show_bug.cgi?id=728395
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Florian Müllner authored
Commit 585fdd78 not only removed the tabpopup, but set invalid handlers (a.k.a. NULL) for those shortcuts; add back handling of basic handling of those shortcuts by switching instantly without any popups. https://bugzilla.gnome.org/show_bug.cgi?id=728423
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- Apr 15, 2014
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Florian Müllner authored
Update NEWS.
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- Apr 09, 2014
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Nirbheek Chauhan authored
After reading the atom, scale the value from 0xffffffff to 0xff. Not doing so causes Clutter to truncate the opacity value, and only read the last two digits. Hence, 0x7fffffff (50%) becomes 0xff (100%). https://bugzilla.gnome.org/show_bug.cgi?id=727874
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- Apr 07, 2014
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- Mar 30, 2014
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Inaki Larranaga Murgoitio authored
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Inaki Larranaga Murgoitio authored
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- Mar 26, 2014
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Jasper St. Pierre authored
We guarantee ourselves that a valid pixmap will appear any time that the window is painted. The window actor will be scheduled for a repaint if it's added / removed from the scene graph, like during construction, if the size changes, or if we receive damage, which are the existing use cases where this function is called. So, I can't see any reason that we queue a redraw in here. With the split into surface actors, we don't have an easy place we can use to queue a redraw, and since it's unnecessary, we can just drop it on the floor. https://bugzilla.gnome.org/show_bug.cgi?id=720631
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- Mar 25, 2014
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Florian Müllner authored
Update NEWS.
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- Mar 22, 2014
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Petr Kovář authored
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Daniel Korostil authored
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- Mar 21, 2014
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Мирослав Николић authored
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- Mar 19, 2014
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Ask Hjorth Larsen authored
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Florian Müllner authored
Update NEWS.
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- Mar 17, 2014
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A S Alam authored
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- Mar 14, 2014
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Jasper St. Pierre authored
This is necessary to reimplement window menus in gnome-shell. https://bugzilla.gnome.org/show_bug.cgi?id=726352
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Jasper St. Pierre authored
Which has both directions set. This is a simple cleanup to remove the constant VERTICAL | HORIZONTAL all over the place. https://bugzilla.gnome.org/show_bug.cgi?id=726352
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- Mar 13, 2014
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Carlos Garnacho authored
Currently touch events are ignored in the core event handler, and hence dealt with within GDK. If those touch events were emulating pointer events, GDK would attempt to convert back those events to pointer events as the frame GdkWindow doesn't have the GDK_TOUCH_MASK set. This results in XI_TouchBegin events being initially processed by GDK, converted to button events, and triggering a grab op that subverts touch events into pointer events, so the touch is never ever seen again by GDK. This leaves GDK in an inconsistent internal state wrt pointer grabs, so future pointer-emulating touches will refer to the same window forever. Fix this by handling touch events minimally, just enough to convert XI_TouchBegin to GDK_BUTTON_PRESS within mutter, so GDK is bypassed for every touch event just like it is for pointer events. This, and the XIGrabDevice() that keeps coercing pointer events when the grab operation starts, are enough to fix window drag and drop on touch devices. https://bugzilla.gnome.org/show_bug.cgi?id=723552
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- Mar 12, 2014
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- Mar 11, 2014
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Claude Paroz authored
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Owen W. Taylor authored
We try to exempt CSD windows from being forced fullscreen if they are undecorated and the size of the screen; however, we also catch almost all windows that *do* need to be forced fullscreen in this check, since they also have decorations turned off. Identify actual CSD windows by checking whether _GTK_FRAME_EXTENTS is set - GTK+ will always set this on CSD windows even if they have no invisible borders or shadows at the current time. https://bugzilla.gnome.org/show_bug.cgi?id=723029
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Owen W. Taylor authored
Make the code correspond to the comment - the titlebar can't be offscreen if there's no titlebar. https://bugzilla.gnome.org/show_bug.cgi?id=723580
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Yuri Myasoedov authored
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- Mar 09, 2014
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Chao-Hsiung Liao authored
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- Mar 08, 2014
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- Mar 07, 2014
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Rūdolfs Mazurs authored
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- Mar 06, 2014
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Rui Matos authored
Needed for the call to gdk_x11_device_manager_lookup() introduced in in the previous commit.
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