StScrollViewFade: Fix GLSL shader to work on r300 hardware
The number instructions in a shader is limited to 64 on r300 hardware, the fade shader in StScrollViewFade was ending up using 97 instructions which is way over the limit. So refactor the shader to use less instructions by precomputing as many values as possible outside of the conditionals. The resulting shader ends up using 34 instructions which is well within the hardware limits. https://bugzilla.gnome.org/show_bug.cgi?id=644589
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